![]() ![]() Enter the second cell along and collect the Large Titanite Shard. There are four undead either in the cells or in the corridor here. Otherwise, be ready to fight it after we cross the bridge.Ĭross the bridge and turn right to face where the Jailer was (or is). When you're ready, head back upstairs and return to where the corpse screamed at you you can snipe a Jailer on the opposite side of the area. There’s nothing else in there, and opening the door just lets the beast out so it can murder you when you inevitably fall off the ledge above. You can slap at it through the door, but it slaps back. The cell beyond this holds a maggot beast. You’ll come to a cell with an open door on the left there are four undead in here, at least one of whom will immediately transform and attack. You can just go straight back upstairs now, but if you want to explore to the end of this corridor: don’t worry, the cages aren’t alive. To your right is a tempting item glow an undead is waiting to ambush you on the left as you move towards it. The cell accessible form this room is locked, so advance into the lower corridor. Remember these take little damage from slash, so use a thrust weapon. There’s a Jailer tucked into the curve of the stairs you’ll come to – and five living cages. Remember this spot for when we grab the Jailbreaker’s Key.ĭouble back and take the left opening (facing back towards the bonfire). It calls the second Jailer down on you from behind if you haven't smacked her already. Ignore the opening on your right and proceed to the end of the ledge, where you’ll find a Large Soul of a Nameless Soldier or some such - on another screaming corpse. There's another Jailer who patrols onto the bridge on the left it's a good idea to take her down now, even though we're going further along this top ledge first. You can sprint right past this group on a later visit, but for now, do take them down. They’ll usually aggro if you attack the Jailer with melee, so think about in what order you want to tackle this encounter if you can’t take the Jailer down fast enough you can also snipe her with arrows from behind the column if you're careful not to let her see you and allow her to calm down between shots. Past the next column a Jailer is waiting on the left, and three undead are in a cell on the right. If you open the door, it will be wandering loose next time you come through. The next cell on the right is the source of the distressing banging sound you can swipe at the undead inside to kill it. An undead is waiting to ambush you from the right. Move along the ledge, scanning the right wall closely. We're going to explore the upper ledge on this side, the lower ledge on this side, the upper ledge on the far side, and then the lower edge on the far side. Each wing has an upper and lower corridor of cells joined by a set of stairs about two thirds along, diagonally opposite each other. This area is composed of two wings joined by a central bridge. ![]() If it's impossible, you probably want to go away and get a bit stronger with weapon upgrades and infusions before proceeding.Īfter killing the first Jailer, take a moment to orient yourself. Although you can cheese your way through a lot of this dungeon, whether you can’t take this Jailer down before it wheels to face you is a good judge of how you're progressing against the game's difficulty. Luckily, this one is so easy to sneak up on that the biggest risk is falling off the ledge. Most importantly, if they look at you – just look! – your health bar shrinks. They also spit a cloud that doesn’t seem to do anything. The poke at you with their soldering irons, and for some reason this freezes you in place to continue taking damage. The third set of cells doesn’t hold any interest for us yet so push on to face the Jailer. The next cell on the left holds a Large Titanite Shard, by which time you have probably spotted the new enemy type ahead. Most of the undead here will transform into mutant undead if you get close to them, so it's best to take them out as soon as possible. Collect the Rusted Gold Coin and something happens – not to spoil it for you – and the passive becomes hostile if you haven't already given it a smack. Because it's so unpleasant, many players may wish to forego treasure hunting and skip through via a pair of one-way shortcuts leading directly to the next area we'll highlight these as we come to them.Īs you advance from the Irithyll Dungeon bonfire, there’s a cell on the left with an item glow and a cell on the right with a passive undead prisoner. There's a lot to see and do in Irithyll Dungeon, but it's also a very dangerous and nerve-wracking area with only one bonfire and no really pleasing two-way shortcuts. ![]() Dark Souls 3: Irithyll Dungeon to Profaned Capital ![]()
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